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Titanfall Assault Environment Art - Boneyard Desert Level

Boneyard is a harsh, sandy, rocky environment which employs a shield in the center that blocks missiles and explosive damage. Alien skeletal remains give the level its name. I also took the dragon creature, created a simplified skeleton for it, and re-animated its flying cycle. I then created flight paths for it to follow over the level.

Skull and bone models, radar dish, and the flying dragon creature were repurposed from the main game.

The center shield dome was a lot of fun to work on. I used particles, a displacement material, and lots of scrolling UVs to achieve the final effect. I also created a power-down animation and destruction hit FX for the shield.

Boneyard birds eye view.

Boneyard birds eye view.

Boneyard buildings.

Boneyard buildings.

Boneyard middle shield.

Boneyard middle shield.